Role Call #7

Role Call asks if we like genre-mixing in our games.

As a player, it depends–and what it depends on his how well it’s done. Plenty of great concepts with poor execution. For example, I like the idea of Deadlands, but I’ve never been able to find people who actually wanted to play it.

As a GM, well, I’m torn. On one hand, it’s a great way to throw curve balls at your players. On the other hand, it’s a pain in the ass, game-mechanically speaking. I suppose that The Lunar Ellipse could be considered a cross-genre game, it being Victorians in Space and all. (Whatever else you think of GURPS, you have to give them credit for providing plenty of source material.) And I suppose that’s what it really comes down to, from the GM POV–if I am going to run a cross-genre campaign, I don’t want to have to convert anything from one system to another.

The one statement I will make without reservation is that comedy goes with everything.

One Response to “Role Call #7”

  1. James Says:

    Hey, thanks for answering the Role Call. Be sure to drop me a TrackBack next time so I know to read your answer, or leave me a comment! The more, the merrier!

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