The Magnificent Seven
I’ve started research for The Magnificent Seven, in which the characters will have to climb the tallest peak on each continent. In 1875. In ascending height order. However, it’ll be Castle Falkenstein’s 1875, which means that the characters will get to use magic. This is what makes it more than “an elaborate way to commit suicide,” as Dorothea so delicately puts it.
For those who must know, that means…
1) Mt. Kosciuszko, Australia
2) Vinson Massif, Antarctica
3) Mt. Elbruz, Europe
4) Mt. Kilimanjaro, Africa
5) Mt. McKinley/Denali, North America
6) Aconcagua, South America
7) Mt. Everest/Chomolungma, Asia
I tend to think of M7 as another of the Ellipses, but this go ’round, I’m going to run it face-to-face, with the characters as members of the British team. Theoretically, the characters won’t be competing with each other. Nor will the route be elliptical. However, I’ve been curious about how one of these “great race” type games would shake out in a tabletop setting, and now I’m going to find out. And I might just retool it for PBeM. You never know.