Roles Called Back

I’m a bit behind on Role Calls, so here’s my catch-up…

#28: What’s the most unusual setting in which your game has been set, and what makes it so unusual?
Well, Doug did send us to hell once. Not that hell is all that exotic, I suppose, but Doug’s particular version of it was detailed, graphic, profoundly mythological, bloody devious, and so unmistakably the way hell would be if Doug was in charge that I am profoundly glad he’s not. At least, as far as I know. Rob had a pretty cool post-Apocalyptic coastal California, but coastal California is so weird in real life that I’m not sure it qualifies…

#29: Would you object to playing a markedly weaker character than that for which the game system/campaign generally allows?
If there was a really good reason, sure. Sometimes, I have a character who simply cries out to be played, and damn the game mechanics. Besides, in the course of playing the character, you’d have the opportunity to develop and build him/her up anyway. I’m a confessed plot junkie, and if a weakness makes a character interesting, I’ll go for it. (Currently, I have one character (Annika) who’s socially inept and another (Bronwyn) who’s just plain nuts. Both are fun to play, so what the heck.)

#30: Would you game with someone you didn’t like personally? Why or why not?
I would do it, but I’d prefer not to on a regular basis. In a one-shot situation, I’m more open to it. However, gaming is a very social activity for me, and I prefer to interact with people I like. Skating the edge of a jerk-induced nervous breakdown taught me that life is too short to spend your time with mean people. (Mind you, I also think that life is too short to wear uncomfortable shoes or give up chocolate.) That said, it would depend on why I didn’t like the person. Being of an occasionally cranky nature myself, I’m inclined to give second chances. However, if I didn’t like someone that I knew well, I probably wouldn’t game with him/her. There a a handful of people with whom I simply refuse to associate for any reason, and they’re the ones I’m thinking of in this case.

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